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Flick through the slideshow to see screenshots from my first year university projects.

The modules taken during the first year of university are also outlined below along with overviews of the projects completed for the modules. 

University Modules And Projects Completed During First Year
Computer Architecture
This module provided an overview of the hardware architecture and lower level aspects of computer systems. The module introduced binary, octal and hexadecimal representations of data, as well as the concept of computer arithmetic and bit manipulation.  The module also showed how logic circuits and assembly language can be used to maximise hardware resources and optimise memory usage, improving the performance of software programs.
Fundamentals Of Programming/Programming Challenges
This module introduced the Java programming language along with the concepts of object-oriented programming. High level programming aspects were taught through the course of learning to use Java. Graphical User Interfaces were also introduced in this way using Java
Game Design I
This module introduced the concepts used to design engaging games, including the different techniques used. The module investigated concepts such as game theory, play theory and aspects relating to the psychology of game design such as behaviourism and flow states.
  • Details about the project for this module can be seen in the Game Design I page.

Introduction To Multimedia I

This module investigated the different methods of media that can be used to develop interactive products. It introduced the use of Adobe Director 11.5 and its scripting language Lingo to create web applications by combining text, pictures, sound and animations.

  • The project developed for this module was an information kiosk for new students at Queen’s University in the UK. It was developed with 4 other students using Adobe Director 11.5 and Lingo. Each of us focused on 1 of 5 different sections in the kiosk to introduce 5 different aspects of life as a student. The section I focused on was transport, detailing the different methods to get to and from the university. The application was packaged into a CD, with a custom CD case created to disperse it. The application can be downloaded here.

Introduction To Multimedia II​

This module continued to give an overview of the elements of the Lingo language, and showed how to use Adobe Director 11.5 for sprite control, animation and storage and retrieval of data. The module also introduced HTML and XHTML.

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